Publicado 2025-12-12
Palabras clave
- Educación basada en juegos,
- Educación básica,
- Materiales didácticos,
- Estrategias pedagógicas,
- Motivación
Cómo citar
Derechos de autor 2025 Revista Docencia Universitaria

Esta obra está bajo una licencia internacional Creative Commons Atribución 4.0.
Resumen
Este artículo presenta una revisión sistemática de la literatura sobre el juego en la educación básica, basada en la materia "Propuesta Doctoral II" de la Universidad Autónoma de Bucaramanga. El objetivo fue reconocer la relevancia del juego como estrategia que dinamiza la enseñanza-aprendizaje, favoreciendo habilidades como el pensamiento lógico. Se analizaron 51 artículos de Scopus (2011-2024) bajo categorías como modalidades de aprendizaje, inclusión, creatividad, género, juegos digitales y gamificación. La metodología incluyó la búsqueda, selección y análisis de estudios en español, inglés, portugués, francés y mandarín. Los resultados evidencian el impacto positivo del juego en el avance cognitivo, la inclusión, la motivación y la resolución de problemas. Se concluye que el juego, tanto tradicional como digital, promueve una educación inclusiva, respetando los ritmos individuales y fomentando el aprendizaje significativo. Se requiere capacitar a los educadores para implementar el juego como estrategia pedagógica innovadora en el siglo XXI.
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