Memory
Learning to Program: Implementation of VLO - Design of algorithms for Synthetic Image
Published 2024-04-06
Keywords
- programming,
- algorithms,
- data structures,
- fine arts,
- synthetic image
- education ...More
How to Cite
Moreno Jaimes, E. A. . (2024). Learning to Program: Implementation of VLO - Design of algorithms for Synthetic Image. Revista Docencia Universitaria, 35–37. https://doi.org/10.18273/revdu.vesp1-2023012
Copyright (c) 2023 Revista Docencia Universitaria
This work is licensed under a Creative Commons Attribution 4.0 International License.
Abstract
The implementation of the Virtual Learning Object (VLO) was valuable for the students of program of plastic arts, despite not having previous knowledge in programming, the resource provided them with a solid understanding of algorithms and data structures, through a practical and applied approach. The OVA allowed experimenting with the creation of synthetic images and applying the concepts learned in a real context.
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